Exam Peggle
Controls:
Mouse to Aim and Shoot.
1-0 to change to any level.
R to Restart current level.
Q to return to Title Screen.
L to use Lindslay Mode (teleport the ball to the cursor).
Aim:
Destroy all the Pegs before running out of balls.
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Sources:
I used a pack of sounds from 3D Pinball Space Cadet that I found here: https://www.reddit.com/r/Drumkits/comments/isnora/3d_pinball_space_cadet_sound_fx/
Everything else was either created by me or from previous KIT109 materials.
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Things I believe I implemented:
Ball Shooting: Complete
Ball Aiming Constraints: Complete
Ball Movement: Complete
Ball Collisions: Complete
Peg Collision: Mostly(?) Complete
Next Turn: Complete
Ammo: Complete
Level Completion/Game Over: Complete
Trail: Complete
Lindslay-Mode: Complete
Sound Effects: Complete
Music: Complete
Title Screen/Level Select: Complete
In-Game UI: Complete
Start Text: Mostly Complete
Success Text: Basic Completion
Failure Text: Complete
Game Mechanics Locked: Complete
Level 1: Complete
Level 2: Complete
Level 3: Complete
Level 4: Complete
Status | In development |
Platforms | HTML5 |
Author | Donnyron |
Genre | Puzzle |
Made with | Unity |
Tags | peggle, Singleplayer |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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I think ball movement might need a bit more work. Ricochets don't seem to be right and this ball is just chillin' there.